
First of all, let me apologize for not posting in recent weeks. This period is very complicated with all this covid situation, but I will be more active until January before doing my next Master module, Digital Playground for Online People.
Anyway, let’s talk about the project. In the last few days, after some research – which I will write about soon – I started modeling in Maya. These models will help me do the first rendering tests in Unity for Oculus Quest 2.
At the moment, I don’t care about the details (materials, textures, lighting). I’ll handle this when I have my render test scene in Unity.
I still have to buy the Oculus Quest 2, I could go to the store tomorrow, when my quarantine is over, or maybe wait until Black Friday …
A small post, to tell you that I am here and that the project continues 🙂