
I finished to write the game script. It takes me more time than anticipated, but everything is in it.
I managed to write all dialogues, elaborate all puzzles, and choose all special items the player will find in the game. All of this coupled with the in-game world map, you can get more than a good idea of what the game will be like.
I’m going to spend a few more days away from Maya and Unity to write my dissertation, but as of Monday, I get back to the prototype and the models.