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Un Francey En Écosse

A blog about my studies at the University of Edinburgh…

Tag: c#

July 25, 2020July 25, 2020

Unity : first prototype

Categories Final Project
Unity : first prototype

My first Unity prototype is ready. The goal was to test if I had the knowledge to create a simple interactive 2D experience based on a 3D world. As you can see from the video below, a two-dimensional view is created live (on a UI Canvas) based on the movements and view changes of the…Continue Reading “Unity : first prototype” →

July 23, 2020July 24, 2020

Trigonometry vs Luminance

Categories Final Project
Trigonometry vs Luminance

While developing my first Unity prototype – which I will present in the next few days on this blog – I came across the problem of scales and distances. I had to change the scale of my two-dimensional objects based on their distance from the camera (the player). I know it depends on the lens…Continue Reading “Trigonometry vs Luminance” →

July 7, 2020July 7, 2020

The Rite of Passage

Categories Game Design Studio
The Rite of Passage

Course Game Design Studio Lecturer Dr Andrew Connor Date Winter 2020 The Project This project was to make an interactive experience / game based on the novels of Fedran. I choose to work on a VR project for Oculus Quest. My game is a “die and retry running simulator” that takes place in a sandy…Continue Reading “The Rite of Passage” →

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  • The Curse of the Cursor
  • Models Variants
  • Quest Items Are Here!
  • First Test Session & New Prototype
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