The main focus for the past week was to model quest items. They all come from notorious video games. As you can see, the low-poly style was used for all of these items. They are also created in 2d pixelated to ensure their display during all phases of the game. These items will be what…Continue Reading “Quest Items Are Here!”
I finished to write the game script. It takes me more time than anticipated, but everything is in it. I managed to write all dialogues, elaborate all puzzles, and choose all special items the player will find in the game. All of this coupled with the in-game world map, you can get more than a…Continue Reading “The story continues…”