UI prototype is over I continued to work on the different UI levels of the project. As of now, the canvas can be changed using buttons or controller triggers, as you can see on the intro UI in the video. The game itself now has its three levels of UI: Game UI, Pause Menu UI,…Continue Reading “Prototype ver. 0.1.1”
Multiple scenes and UI work The new version of the prototype is here! I worked on multiple scenes, the intro and the game scenes. But my main work was on the UI. For the introduction, I used the Curve UI plugin, which I’ll also be using for my 2D view in the game. It works…Continue Reading “Prototype ver. 0.1.0”
Course Design for Interactive Media Lecturer Dr Julian Rawlinson Date Fall 2019 The Project This project takes place in the same post-apocalyptic world as the Biomimicry New Nurrency project. We were asked to create an interactive experience that presents an exhibition of artefacts found in this futuristic world. I chose to work with poorly interpreted…Continue Reading “Fringe Artefacts”